Orenting a Shape along a KBRotPosScaleSplinePathInterpolator

I use a LineStripArray to visual represent a KBRotPosScaleSplinePathInterpolator.

The line is drawn dynamicaly by user input.

After that it is possible to connect a Object to that line and animate it.

The orientation of that object should follow the angles of the line, so that the movement looks more natural.

did someone know a solution how i could figure out the rotation angles i have to set if i create a KBRotPosScaleSplinePathInterpolator?

Please help ... ;)

bye keltoi

[519 byte] By [islingtona] at [2007-9-23]