OpenGL bind with Java

Hi guys,

I hear about new binds with OpenGl and Java. What is the real score, and where can I find info on the best way to bind OpenGl. Most of the sites that talk about binds seem a bit dated.

I want to develop a gallery piece using a video camera where users can add effects and manipulate the video signal real-time. I know this has been done with C++, but I would like to try it with Java.

Many thanks.

[432 byte] By [helsingsa] at [2007-9-21]
# 1
Discussion forums are here, http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgiThe openGL binding is called Jogl, and an more highlevel Java3D based renderer is called Xith3D.
UlrikaJa at 2007-7-15 > top of java,Archived Forums,Java Programming [Archive]...